SEC-02NVDA184.22+3.41%SEC-03TSLA402.87−1.94%SEC-04MSTR331.05+5.12%SEC-01SPY612.44+0.28%US SESSION 09:30-16:00 ETSESSION CLOCK SYNCINGSAMPLE FEED — NOT LIVE MARKET DATA
Donut StrategyGalactic Stock FleetREG. DRIFT +3.1% / INK 2-2 / REV 12
PLATE 01FORM DS-70 · GALACTIC STOCK FLEET · REV 12

The Stock Market Moved Into Orbit

Donut Strategy is a game concept: crew NFT fleets, burn $DONUT as fuel, and run expeditions into four stock nebulae.

Concept in development. Nothing here is deployed, audited or funded, and every figure on this page is simulator output from design assumptions still being balanced.

PLATE 02Setting — 2088

After the floor closed

By 2088 the exchanges have no floor, no building, and no closing bell you can walk away from. When custody moved off-planet, the order books went with it, and what settled out condensed into four Stock Nebulae — dense clouds of tokenized equity drifting where the servers used to be.

NVDA Sector burns hot and unstable. TSLA Nebula moves before anyone has finished reading the news. MSTR Void holds one enormous position and declines to explain it. SPY Galaxy is wide, slow, and diversified enough to be boring, which is why the survivors retire there.

Nobody trades from a terminal now. You crew a fleet, fuel it with $DONUT, and send it to harvest liquidity from a region you think will hold. Ships return with stock fragments, launchpad tickets, and sometimes not at all — down markets bring pirates, and the hours after the bell belong to whoever is still awake.

The market above is the real one. Its closing prices reach the nebulae on a delay and quietly rewrite what your expedition was worth. Commanders do not predict that. They provision for it, then go again in the morning.

Session clock — ET
--:--ET
Syncing
Next change--:--:--
09:30–16:00 ET

Session state only. No price feed is connected to this clock, and no quote on this site is live market data.

PLATE 03Core Loop

Crew, fuel, launch, resolve, settle

The whole game is one repeating circuit, and every station on it costs something you cannot get back. Fuel is spent before the ship reports in; the tape decides what the trip was worth after it has already left. Commanders do not predict that — they provision for it.

01Crew

Assign hulls and captains. Three classes fly — DS-H1 Harvester, DS-C2 Cruiser, DS-D3 Dreadnought — and each Dreadnought lifts 8 other hulls in the same fleet by 20%.

02Fuel

A launch is priced in $DONUT: base tank multiplied by the sector volatility surcharge, the captain's fuel modifier, and the supply index. Bigger tanks pay more every trip.

03Launch

Fuel leaves your hands at the moment of launch and splits 70/20/10 — dead address, dividend pool, treasury — before the ship has arrived anywhere at all.

04Oracle

The expedition is designed to resolve against the real US session, 09:30 to 16:00 ET. NVDA closing +3% or better doubles fragments and $LONG in NVDA Sector that day.

05Settle

Survivors return stock fragments, $LONG and salvage; pirates take a share, and 8 Engine Parts with 4 Plasma Cannons craft one Launchpad Ticket. Then you provision and go again.

FIG. 0.1The expedition circuit. Fuel is consumed at station 03 and never returns; stations 04 and 05 only decide what came back.

PLATE 04Fleet Composition

Three hulls, three jobs

The Donut Harvester carries little fuel and grinds a fixed dividend yield from RWA stocks. The Arbitrage Cruiser is quick, medium-capacity, and lives off cross-exchange price gaps. The Wall Street Dreadnought drinks fuel and earns it back by lifting every ship around it. Mixed fleets outperform monocultures in the simulation, largely because launch cost scales with tank size while the Dreadnought's fleet bonus does not.

Donut Harvester — DS-H1
DS-H1

Donut Harvester

Miner / Hauler

Fuel per launch20 $DONUT base
Cycle time8h flight + 2h refit
Best-fit sectorSPY Galaxy
Arbitrage Cruiser — DS-C2
DS-C2

Arbitrage Cruiser

Fast Frigate

Fuel per launch27 $DONUT base
Cycle time3h flight + 1h refit
Best-fit sectorTSLA Nebula
Wall Street Dreadnought — DS-D3
DS-D3

Wall Street Dreadnought

Flagship

Fuel per launch150 $DONUT base
Cycle time24h flight + 6h refit
Best-fit sectorMSTR Void
PLATE 05Command Tier

Who is flying it matters

A captain sits above the hull and changes how the whole fleet behaves. The Bull reads the closing tape and pays out when the session ends green. The Bear contributes nothing to yield and everything to survival when it ends red. The Quant AI Pilot ignores the tape entirely, refuels on its own, and repeats expeditions for twelve hours while you sleep. Rarity decides who you can crew. The market decides who was right.

The Bull — CPT-01, Legendary

The Bull

Legendary
CPT-01
ConditionalCondition

Only on sessions that close green

Modifiers
Reward bonus+30%
Fuel multiplier0.85×
Defense factor (pirate failure ×)
Automation uptime
The Bear — CPT-02, Epic

The Bear

Epic
CPT-02
Always activeCondition

Always active; earns its keep in down markets

Modifiers
Reward bonus
Fuel multiplier1.12×
Defense factor (pirate failure ×)0.50×
Automation uptime
Quant AI Pilot — CPT-03, Rare

Quant AI Pilot

Rare
CPT-03
Always activeCondition

Always active; buys time, not performance

Modifiers
Reward bonus
Fuel multiplier1.08×
Defense factor (pirate failure ×)
Automation uptime77.5%
PLATE 06Four Regions

The map has a temperament

NVDA Sector runs hot, with the largest single-day upside on the board and drawdowns to match. TSLA Nebula moves early, often, and rarely quietly. MSTR Void concentrates everything into one position and asks you to live inside it. SPY Galaxy is broad, slow, and the closest thing to shelter out there. Each region draws its modifiers from the equity it mirrors, so choosing a destination is a directional call you are making deliberately.

SPY Galaxy

S&P 500 index basket

Low — Index Drift
Yield multiplier0.88×
Volatility8.0%
Pirate failure — session3.0%
Pirate failure — after hours12.0%

Pirate figures assume no captain. Design assumption, not a forecast.

NVDA Sector

Semiconductor compute

High — Hyper-Boost Band
Yield multiplier1.05×
Volatility55.0%
Pirate failure — session20.9%
Pirate failure — after hours28.2%

Pirate figures assume no captain. Design assumption, not a forecast.

TSLA Nebula

Electric vehicle equity

High — Whipsaw
Yield multiplier1.15×
Volatility72.0%
Pirate failure — session27.4%
Pirate failure — after hours36.9%

Pirate figures assume no captain. Design assumption, not a forecast.

MSTR Void

Leveraged treasury equity

Extreme — Leveraged Singularity
Yield multiplier1.45×
Volatility95.0%
Pirate failure — session36.1%
Pirate failure — after hours48.7%

Pirate figures assume no captain. Design assumption, not a forecast.

PLATE 07Burn to Fly

Fuel is spent, not parked

Fuel is the only consumable in the game, and it leaves your hands permanently. Each launch splits the $DONUT it costs on a fixed schedule: 70% to a dead address it never returns from, 20% into the dividend pool paid to locked ships and NFT holders, 10% to the treasury that covers servers and RWA pool depth. Flying shrinks supply. That is the design premise, and the simulator shows what a month of it looks like.

One modelled fleet — Yield Farmer preset, 30 days
10% Treasury1,387 $DONUT
Burned to dead address
9,707$DONUT / mo

70% of this one fleet's fuel bill, sent where it cannot come back.

Fuel paid
13,868$DONUT / mo

Total launch cost across every hull in the modelled fleet.

Launches
445expeditions / mo

Round-the-clock window at 55% uptime. Each one prints its own docket.

FIG. 0.2Output for one modelled fleet only — not protocol totals, not a live burn counter, and not a projection of anything anyone has spent.

PLATE 08Run the Numbers

Model the fleet before you build it

Pick your hulls, assign captains, set the flight window and the uptime you will actually keep, and the simulator returns monthly $DONUT burned, projected RWA dividend fragments, and $LONG accrual. Swap a Harvester for a Dreadnought and watch fuel consumption outrun the fleet bonus at low expedition counts. Every figure it produces is a simulation output from the current design numbers — not a forecast, not a return, not a promise — and those numbers will move as the concept is balanced.

What comes back

The docket beside this is the receipt the engine prints for the Yield Farmer preset: 6 Donut Harvesters in SPY Galaxy under The Bull, 2 Arbitrage Cruisers in TSLA Nebula, 1 Wall Street Dreadnought in SPY Galaxy. Every line is expected value, so the same fleet always prints the same docket — no dice, no hidden roll, and a checksum at the foot you can compare against your own run.

Change one hull and the whole sheet moves. Swap a Harvester for a Dreadnought at a low expedition count and the fuel line outruns the fleet bonus within a month. That is the argument the simulator exists to let you have with the design.

Run SimulationSimulation output on design assumptions — not a forecast

Donut Strategy

Expedition Docket

REV 12 · Fuel Ledger

Hull / Sector · Launches$DONUT
DS-H1 / SEC-04 ×2344,416
DS-C2 / SEC-02 ×1987,463
DS-D3 / SEC-04 ×131,989
Total Fuel13,868 $DONUT
Burn recorded against this docket.
70% Dead address9,707
20% Dividend pool2,774
10% Treasury1,387
Burn to0x0000…dEaD
Check8CABD2DF

Simulation output. No transaction has been made and no chain has been chosen.

FIG. 0.3Specimen docket, Yield Farmer preset. No transaction has been made and no chain has been chosen.

PLATE 09Salvage Economy

What the raids leave behind

Every completed expedition pays the rare part table at its hull’s own rate. After-hours raids lose hulls more often and run that table at the session rate. What the wreckage is worth depends entirely on an integration that does not exist yet, so it is described below exactly as it stands.

Intended IntegrationLaunchpad existsNo agreement, no allocation

Rare parts become tickets

long.xyzLaunchpad existsNo agreement, no allocation

Salvage is not cosmetic. Engine Parts and Plasma Cannons combine into Launchpad Tickets, and the planned long.xyz integration is specified to turn those tickets into front-of-line access for IDOs of new tokenized stocks and stock-paired tokens. A Wall Street Dreadnought is designed to carry one guaranteed ticket per eight of its own completed expeditions, capped at two a month. To be clear about status: this integration is intended, not built and not agreed, and the mechanic is described here as designed rather than delivered.

Status of long.xyzLaunchpad existsNo agreement, no allocation

A launchpad operating on this chain that quotes newly created tokens in tokenized stock tokens rather than in a stablecoin or the gas asset. Stock-paired launches have been live there since roughly mid-July 2026, and comparable pools carry real daily volume. That is a description of a venue, not of a relationship: no agreement, allocation or conversation exists between this project and it, and the account above is reported rather than independently checked.

  • 01

    We found no primary documentation: no published fee schedule, no contract addresses, no audit.

  • 02

    Liquidity figures quoted by aggregators value both legs of a pool, including the new token at a mark derived from that same pool, so headline numbers overstate tradeable depth substantially.

  • 03

    No agreement, allocation, or conversation exists between this project and that launchpad. Naming it here is a design intention and nothing more.

01Salvage

Engine Parts and Plasma Cannons drop on every completed expedition at the hull's own rate. On After-Hours Raids the same table runs at 3× the session rate.

02Craft

8 Engine Parts and 4 Plasma Cannons combine into one Launchpad Ticket. Parts are consumed; the ticket is the only output.

03Ticket
Launchpad existsNo agreement, no allocation

A ticket is specified to give front-of-line access to long.xyz IDOs for tokenized stocks and stock-paired tokens.

FIG. 2.4Salvage to ticket pipeline as designed. long.xyz exists and runs stock-paired launches; the redemption step does not, and no agreement or allocation exists between this project and that launchpad.

Visit long.xyzLaunchpad existsNo agreement, no allocationExternal site. No partnership is claimed.
PLATE 10Where This Stands

A concept in build, stated plainly

Today Donut Strategy is a design document, a simulator, and a set of numbers still being balanced. Planned order of work: finalize the fuel-burn model, produce ship and captain art, test the oracle logic against historical session data, then pursue the long.xyz integration described above. Nothing is deployed, audited, or funded. No launch date is being promised, and there is no countdown running. When something ships, it gets dated here and not before.

Donut Strategy build phases with current status. No phase carries a date, and no launch date is being promised.
PhaseProgrammeStatusScope
01ModelIn progressFinalise the fuel-burn model and the four sector risk curves. The simulator on this site is the working artefact; its numbers move when the model moves.
02Fleet artNot startedShip silhouettes and captain patches drawn to a fixed construction grid so a hull reads at 24px in a manifest row and at 96px on a plate.
03Oracle testNot startedReplay the oracle rules against historical US session data and check that Hyper-Boost and the green-close bonus behave at the frequencies the model assumes.
04Launchpad integrationIntended onlyPursue the long.xyz ticket integration described in the litepaper. No agreement exists today and this phase is contingent on one.

FIG. 0.4Order of work, not a schedule. Nothing is deployed, audited or funded, and no phase has a date until it ships.

Where to follow it
  • Official X@donutstrategyWhere build notes are posted. No announcements are scheduled.
  • Websitegdonut.comThis site. Design document, simulator, and the numbers behind both.
  • Launchpadlong.xyzIntended integration only — not built, not agreed, no partnership claimed.
Next

Build a fleet in the simulator and watch the fuel bill, or read the draft litepaper for the model behind every figure on this page.